Knight

Description: A Strength focused defender class. Knights focus on buffing and brute forcing their way through the fight.
Available weapons: Hammer, Heavy Hammer, Polearm, Shield, Sword and Heavy Sword
Primary Skills
Earth Breaker

Deals ? damage; Cost 250 mana; 14 second cooldown; The player slams the ground 3 times, dealing increased damage and increasing the radius of each attack. The player has immunity during this attack.
Shock and Awe passive: Enemies targeting the player will receive 1.5x the damage of the attack.
Footloose passive: Earth breaker gives 1 stack of Crippled and 1 stack of Attack Down to enemies that have been hit for 3 seconds.

Courage Rush

Deals ? damage; Cost 150 mana; 7 second cooldown; The player charges towards a target direction ramming into enemies in their path and dealing damage. Enemies that have been hit by Courage Rush will shift their attention to the player.
Shields Up passive: Every hit this way will give the player +5% defense for 6 seconds
Tactical Retreat passive: The player gains 2 stack of Speed Up upon casting for 3 seconds.

Power Block

Power Block: Deals 0 damage; Cost 75 mana; 6 second cooldown The player enters a block stance for 3 seconds. While blocking, all incoming damage is reduced by 50% and the attention of aggroed enemies is redirected towards the player.
Second Wind passive: After the ability ends any damage taken will be reflected back in a circular radius.
Disarming Parry passive: Every enemy who is aggroed this way will receive 2 stacks of defense down.
Enhancers:
Duration increased by 20% and Mana Cost decreased by 20%.
Duration increased by 20%.
Mana Cost decreased by 20%.

Rally Call

Deals ? damage; Cost 300 mana; 15 second cooldown; The player places a static AOE that buffs the player and any ally attacks. AOE lasts for a few seconds and provides buffs to allies' health and mana recovery.
Hold Ground passive: Attack buff increased. All enemies that are inside the AOE receive minor damage.
Halt passive: Enemies in the AOE will receive a slight movement de-buff

Secondary Skills
Shield Block

Deals ? damage; Cost 25 mana; 0 second cooldown; The player blocks, which can be held by holding right click. While blocking, the players resistance is increased and mana is consumed.
Damage Boost passive: Receive a small damage boost when releasing the shield.
Shield Proficiency passive: Increase the angle that you shield damage from.

Sunlit Sword

Deals ? damage; Cost 50 Mana; 0 second cooldown; The player swings their sword to spawn slicing projectiles. When hit by a projectile, enemies are pushed back and the player's team gains a defense buff.
Boomerang Shot passive: Slice projectiles will return to the player dealing damage on the way back.
Triple Sun passive: 3 slice projectiles are spawned instead of 1.

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