Brigand

Description: A Strength focused damage class. Brigands use a combination of close combat and long range attacks to deal consistent damage.
Available weapons: Dagger, Polearm, Shield, Sword and Heavy Sword
Primary Skills
Boomerang Slash

Deals 16 damage; Cost 180 mana; 8 second cooldown; The player throws a spinning weapon in front of them that deals damage to everything it its path before returning to the player
Flaming Wheel: The Polearm leaves a trail of fire on the ground that damages enemies rapidly and also ignites enemies for 2 seconds.
Shredding Wheel: The Polearm locks on and spins continuously on the first target it hits, before returning to the player after 1 second, or until the polearm is called back.
Spinning Charge

Deals 16 damage; Cost 180 mana; 8 second cooldown; The player spins around with their polearm outstretched for 3 seconds, gaining 1 stack of speed up for the duration of the attack. The polearm has a rapidly-hitting hitbox, and does weak knockback per hit. The ability can be cancelled early by activating the ability again.
Suction Wave: Pulls nearby enemies into range.
Hurricane: On ability end spawns a vortex which travels forward dealing damage to those in its path.
Tornado Slash

Deals 5 damage; Cost 376 mana; 5 second cooldown; The player spins their polearm over their head, pulling nearby enemies towards them. After 2 seconds, the player does a large circular slash, knocking enemies away and dealing a large amount of damage.
Tornado Cutter: After performing the final blow, 5 tornadoes will be ejected from the player, spinning around randomly and sucking enemies in while doing rapid damage. The tornados dissipate after 5 seconds.
Tornado Blade: After the final blow regular attacks now run 25% faster and get a damage buff for 5 seconds.
Blunt Force Trauma

Deals 0 damage; Cost 35 mana; 3 second cooldown; The player attacks in front of them dealing no damage. Any enemies hit by the attack will receive a random effect - either bleed, stun, cripple or blin
Raw Deal: The attacks now deal a small amount of damage
Collateral damage: The attacks affect not just the front of the player, but the area surrounding them.
Secondary Skills
Sharp Throw

Deals 16 damage; Cost 150 mana; 0 second cooldown; The player holds attack button to charge up their attack. When released , the player throws a spear projectile in a straight line.
Stun: Give spears thrown knockback and stun capabilities
Multi-fire: Fire 2 spears at a time instead of 1.
Shield Block

Deals 0damage; Cost 25 mana; 0 second cooldown; The player blocks, which can be held by holding right click. While blocking, the players resistance is increased and mana is consumed.
Damage Boost: Receive a small damage boost when releasing the shield.
Shield Proficiency: Increase the angle that you shield damage from.
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