Druid

Description: A Dexterity focused shapeshifter class. Druid's connection to nature allow them to cast high a range of offensive spells and shapeshift into multiple forms to deal additional damage.
Available weapons: Artefact, Scythe, Staff and Healing Staff
Primary Skills
Thorn Wall

Deals 12 damage; Cost 145 mana; 10 second cooldown; The player unleashes a line of spiny wines from left to right, stunning enemies who pass through.
Sweet Scent: Players that are within Thorn Wall’s area of effect will obtain 2 stacks of Defense Up.
Enemies within Thorn Wall’s area of effect will be Poisoned and Crippled. The debuff persists after leaving the circle for 3 seconds.
Flowery Path

Deals 12 damage; Cost 108 mana; 10 second cooldown; The player throws a flower at the nearest enemy. This will debuff the enemy for 3 seconds and then explode, dealing damage and hitting nearby enemies.
Incendiary Spores: Additional damage when the flower explodes depending on the amount of nearby enemies.
Blinding Spores: Enemies the explosion hits will become blin
Flame Tree

Deals 12 damage; Cost 100 mana; 6 second cooldown; The player spawn a flaming tree that deals magic damage to nearby enemies for a few seconds, as well as igniting them.
Thorny Branches: The tree will give 1 stack of Bleeding and Defense Down to enemies on hit for 3 seconds.
Blooming Branches: The tree will throw out a bunch of flowers in a large area for 3 seconds. Players standing within this area will get 2 stacks of Health Regeneration while within the area.
Root Spikes

Deals 12 damage; Cost 100 mana; 8 second cooldown; The player spawns 3 AoEs randomly in front of themselves. In the AoE, spikes will emerge, dealing damage in that area.
Pollination: Every enemy killed by the spikes will heal the player slightly
Propagation: 5 AoEs spawns will be created.
Secondary Skills
Shapeshift Beast

Deals 12 damage; Cost 10 mana; 0 second cooldown; The player changes into a beast that deals damage with it’s claws and has 2 abilities while in this form.
Beast Abilities
Predator’s Pounce: Deals 12 damage; Cost 145 mana; 10 second cooldown; Leap to the target location, dealing damage and stunning nearby enemies.
Feral Spin: Deals 12 damage; Cost 108 mana; 8 second cooldown; Spin around rapidly with claws extended for a few seconds, dealing rapid damage to nearby enemies. Can move while spinning, but cannot attack nor use other abilities.
Pack Hunter: While transformed, every ally nearby will give the player 1 stack of Haste and Speed Up.
Apex Predator: While transformed, will get increased damage the lower health the player has.
Shapeshift Beast 2.0

Beast Abilities:; An alternate version of the beast that deals less damage but applies buffs to the player.
Beast Abilities:
Predator's Pounce: Deals 6 damage; Cost 145 mana; 10 second cooldown; Leap to the target location, dealing damage and stunning nearby enemies.
Feral Spin: Deals 6 damage; Cost 108 mana; 8 second cooldown; Spin around rapidly with claws extended for a few seconds, dealing rapid damage to nearby enemies. Can move while spinning, but cannot attack nor use other abilities.
Pack Leader: While transformed, every ally nearby will give the player 2 stacks of attack up.
Iron Hide: The player’s defense is increased the lower their health becomes.
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